Company of Ravens
CONTENT WARNING:
Violence, gore and cruelty.
ABOUT:
A company of infamous sellswords on a journey across a grimdark fantasy land.
DISCLAIMERS:
This game was made in 3 days for the inkJam 2024.
Made with Inky.
This game only features text.
This game can be considered a luck-based one.
There might be a lot of grammar mistakes.
While I didn't found any while testing, there might be bugs.
TIPS AND TRICKS:
When being presented with two paths to choose from, have in mind that one of them has a higher chance of enemy encounter.
This path with a higher chance is the only one between the two that also has a chance of finding healing items and/or food, which is the only way of getting them in the game.
When Food and Water reaches zero, everyone in the party will lose some amount of health each new segment of the story.
While there is someone else alive besides the player, the player won't lose health.
If the player's mind reaches zero, it's game over.
The only way to increase mind is by getting odd numbers in the dream segments.
Odd numbers do not decrease Mind when going for a synchronicity chance.
RANDOM INFORMATION:
There's an in-game day that was planned, but didn't made into the game. It was supposed to be about the climbing of the "Sepulchral Peaks", with its enemies being a group of Nephilim and a demi-god.
Also, there was supposed to be a third ending that was only achievable if the player got lucky and succeeded in all the dice rolls in the game. This was the ultimate "synchronicity" ending.
Published | 2 days ago |
Status | Released |
Platforms | HTML5 |
Author | Supernatural Stardust |
Genre | Interactive Fiction |
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